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Grand Theft Auto: Chinatown Wars

Guest First Hour Review

March 18, 2009 by Grant

Grand Theft Auto: Chinatown Wars CoverGrand Theft Auto: Chinatown Wars is Rockstar's first game for the Nintendo DS and it joins the ranks as one of the few Mature rated titles for the handheld. Developed by Rockstar Leeds, the creators of the PSP GTA games, Chinatown Wars was one of Nintendo's biggest announcements at last year's E3. After the massive scope of the console GTA games, many wondered if the DS could accurately duplicate the experience. If Rockstar can pull it off, prepare to hear pleas for a GTA Wii for many months to come.

This first hour guest review was written by my good friend Grant. I never knew he was a fan of the Grand Theft Auto series so this was quite a surprise when he submitted the review to me. If you're interested in writing for the First Hour in this style or your own, send me an email. Let's get to the first hour of Grand Theft Auto: Chinatown Wars.

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Lost Planet: Extreme Condition

First Hour Review

March 09, 2009 by Greg Noe

Lost Planet CoverLost Planet: Extreme Condition is a 2007 third-person shooter for the Xbox 360, PC, and PlayStation 3. You control an amnesiac soldier named Wayne on the frigid planet E.D.N. III. Earth has supposedly been devastated from its own problems so humans decided to head out into the galaxy and find a new planet to mess around with. E.D.N. III must have been the only semi-habitable planet they found because there's no way they would have picked this world if they had known better. It has an average temperature of -100 degrees and is filled with horrible, nasty, giant bug monsters.

The game's creator, Keiji Inafune, has an absolute crazy gaming history. The guy helped design Mega Man, worked on the original Street Fighter, and has produced every major Onimusha game. Don't forget that he also worked on Chip 'n Dale Rescue Rangers, one of the best side-scrollers ever. But how did he end up writing a game like Lost Planet? Turns out he used The Thing, the classic John Carpenter movie as inspiration. Not a bad place to start. Neither is the first hour of a video game, so let's get into Lost Planet: Extreme Condition's.

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Fire Emblem: Shadow Dragon

First Hour Review

March 02, 2009 by Greg Noe

Fire Emblem: Shadow Dragon CoverFire Emblem: Shadow Dragon is a turn-based role-playing strategy game for the Nintendo DS. It is the eleventh game in the popular Fire Emblem series, but is actually a remake of the original Fire Emblem: Shadow Dragons and the Blade of Light which was released in 1990 only in Japan. Turns out this is really the second remake of the first game, but still the first time gamers outside of Japan have experienced it.

So that's a lot of history just on one story, but you might be wondering what Fire Emblem is in the first place. The series has always pretty much played the same way all these years as a turn-based strategy game. A set of heroes takes on a band of bad guys on a grid-based map. You move all your guys at once and then the bad guys go. There's a twist in Fire Emble though, every character on your team has a name and profile, and if they're killed during battle, they're gone for good. That means you either don't get too attached to your characters, or you reload a level a lot.

All right, let's get into the first hour of Fire Emblem: Shadow Dragon.

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The Magic Toy Chest

First Hour Review

February 24, 2009 by Greg Noe

The Magic Toy Chest CoverThe Magic Toy Chest is a PC puzzle game that clearly has roots in The Incredible Machine. Developed by indie Graduate Games, Toy Chest is soon to be released and features over 100 levels with a variety of items and a level editor. I grew up playing The Incredible Machine and was excited when the devs approached me to play this. Physics based puzzle games are generally awesome, just look at the World of Goo last week. Of course, like The Incredible Machine, the Magic Toy Chest is more about solving puzzles like you have the mind of Rube Goldberg, the cartoonist who would draw complex mechanical solutions to simple everyday problems. What's not to like about that?

The Magic Toy Chest takes place in a young boy's house. The style of the graphics and simplicity of gameplay in the first hour definitely lends itself to be a game directed at kids. This isn't a bad thing, but as you'll see there's not much of a challenge to be had early on. Let's just get right down to it, let the first hour of the Magic Toy Chest begin.

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World of Goo

First Hour Review

February 16, 2009 by Greg Noe

World of Goo CoverWorld of Goo is a 2D puzzle game for the PC, Mac, Linux, and WiiWare released last year. It was independently made by 2D-Boy and has been a huge hit across the board. The goal of the game is to get the required number of goo balls into each level's pipe. You use the goos to build bridges, towers, and anything else you can imagine and construct. The game's impressive physics are really its highlight, but it doesn't slack in any other areas either.

World of Goo is available in a box, as a direct download, and even over Steam. As you'll see, this game's first hour is so good you'll want to go right out and buy a copy, so don't complain when you can't find it anywhere!

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Mass Effect: Ascension

Book Review

February 11, 2009 by Greg Noe

Mass Effect Ascension CoverMass Effect: Ascension is a novel written by Drew Karpyshyn. It is the sequel novel to Mass Effect: Revelation, and also a sequel to Mass Effect, the Xbox 360 game. The book takes place about two months after the events in Mass Effect, but because of the game's different endings, it has to be pretty vague about things. Reading Ascension before playing the game won't spoil much of anything... but chances are you aren't reading these books unless you've played the game.

I originally read Revelation in late 2007 and then played Mass Effect in early 2008. Ascension was released in July of last year and I finally got around to reading it a few weeks ago. I'm not going to do any formal reviewing, just talk about a few things that jumped out at me.

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Kudos 2

First Hour Review

February 09, 2009 by Greg Noe

Kudos 2 CoverKudos 2 is a computer game made by indie developer Positech Games. Easiest way to describe it is as a turn-based Sims. You create a character, and balance their stats and needs as you live their life. That's really where the similarities end though as we'll see. In some ways, Kudos 2 seems to have even more potential than the Sims series.

The game is available for both Windows and Mac (just released the other day!), and features absolutely no DRM. One guy, Cliff Harris, makes his living off making video games. I think that's pretty awesome, honestly. Full disclosure, he gave me a review copy to play. This is the first time anyone has ever done that, indie or not, and I feel a bit honored. At the same time, I'm suddenly thrust this new and worrisome responsibility: will the free review copy somehow affect my score of the game? Will it adversely affect the score because I'll be trying too hard not to give it a good score? I will try to be as honest as I possibly can. Now let's get to the first hour of Kudos 2.

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Braid

First Hour Review

February 02, 2009 by Greg Noe

Braid CoverBraid is a time-manipulating 2D platformer for the Xbox Live Arcade. You control Tim, a young man trying to get the girl back that he lost... or is he? Either way, the game was independently made by Jonathon Blow and released last year to quite a bit of acclaim. Hailed for its extremely original platforming experience, Braid was the first game I bought for my Xbox 360 after I got it. This is the my experience at playing Braid's first hour for the first time.

February is First Hour's unofficial indy game month, and Braid is just the first of four straight independently made games featured.

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February is indie games month at the First Hour

Story

February 01, 2009 by Greg Noe

In February, I will be celebrating the independent developer by reviewing the first hour of four indie-made games! A few weeks ago I played Dangerous High School Girls in Trouble, an independently made video game from Mousechief. I had so much fun doing it, and actually communicating with someone that helped make the game, that I decided to keep playing them. Starting tomorrow will be the first hour of Braid, followed by Kudos 2, then World of Goo, and finally a game I haven't decided on yet! If you know of a great indie game that has a fun first hour, send me a note!

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Super Bowl XLIII

Sports Pre-enactment

January 29, 2009 by Greg Noe

Tecmo Super Bowl CoverSuper Bowl XLIII will be played in a few days between the Pittsburgh Steelers and the Arizona Cardinals, so that means it's time for my second annual Tecmo Super Bowl preview of the big game. Last year, Tecmo Super Bowl and I correctly predicted the winner of Super Bowl XLII, an epic battle between the New York Giants and the New England Patriots. The Patriots were heavily favored and undefeated at the time, and while nearly everyone picked them, Tecmo Super Bowl predicted the Giants would overcome, and they did!

Last year, Madden picked the Patriots, and lost. This year, they're going with the Steelers, but who is Tecmo Super Bowl picking? Remember, the teams playing are based off their 1990 counterparts! Also, don't place any bets based on this game, results are guaranteed to be as accurate as any other football video game. On with the show!

Post game update: So the Steelers ended up winning, not without drama though. Tecmo Super Bowl is now only one for two when the First Hour is involved, so I think next year I'll be preenacting with a slightly rougher game...

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