First Hour

Metal Gear Solid 4: Guns of the Patriots

First Hour Review

July 09, 2012 by Greg Noe

Metal Gear Solid 4 CoverI’ve always enjoyed the crazy and convoluted stories of the Metal Gear Solid series, even when the controls seem to be fighting against me instead of cooperating. I’ve played the series on the PS1, PS2, GameCube, and Xbox, and with every release both the story and controls become more complex. So in some ways I’m very excited to finally be able to play Metal Gear Solid 4: Guns of the Patriots, but at the same time I’m leery that it’s going to be a mess of bad aiming and Snake behaving badly.

Released over four years ago(!), Metal Gear Solid 4 puts us back in Solid Snake’s shoes in a war-torn future where armies for hire are the norm. It’s a disturbing vision, but if anyone can sell it, it’s Hideo Kojima and his team at Konami.

The game has sold very well and was a major critical darling. Heck, one of our very own writers gave it a 10/10 a few years back. Needless to say, this has been on my to-play list for many years. Here’s hoping the first hour lives up to my hype.

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Uncharted 2: Among Thieves

First Hour Review

July 06, 2012 by Greg Noe

Uncharted 2 CoverLet’s get right to the point, Uncharted 2: Among Thieves is one of the most critically acclaimed games of this generation. I don’t usually put a lot of trust in Metacritic, but it has a score of 96 over there with over 100 positive reviews, and not a single mixed or negative score to contrast. I can only marvel at that, and then I see that Grand Theft Auto IV has a score of 98 and I can only shrug at the idea of critical consensus.

Playing the Uncharted series was high on my list for when I finally obtained a PlayStation 3, and while I never considered not playing Uncharted: Drake’s Fortune, it seemed many gamers thought it was rather skippable, especially with Uncharted 2 available. In the end, yes, it is skippable, but if we only ever played excellent games, we would never be able to recognize them for what they are. I have my list of faults the first one suffered from and am hoping they are all fixed with Among Thieves.

So let’s get right down to the first hour of Uncharted 2, a game which advertised you’d be able to fool your girlfriend into thinking she was watching a movie (this would be a massive eyeroll if it wasn’t for Kevin Butler). So pop the popcorn and roll the film.

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F-Zero GX

First Hour Review

July 04, 2012 by Nate

f Zero gx CoverThe original Super Smash Bros. was a crash course on the Nintendo properties that I ignored in the early nineties. I learned that the orange robot from Metroid was actually a woman in a suit. I learned that the green elf guy wasn’t actually named Zelda.

I also discovered that Nintendo made a futuristic racing game called F-Zero. Although the Falcon Punch was the coolest thing in the world, I still couldn’t be persuaded to try out an F-Zero game. Cruis’n USA and Wipeout convinced me that racing games weren’t my thing.

Racers still aren’t my game of choice, but a bargain bin find has led me to give the F-Zero series the old college try. It’s been almost ten years since the earth-shattering Nintendo/Sega tagteam effort gave birth to GX, and though Nintendo has buried the underperforming series beneath Wii-branded successes, a small but passionate fanbase still thrives. Is an hour with the game enough to place me in their ranks?

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Contra 4

Full Review

July 02, 2012 by Nate

Contra 4 CoverCasual observers must be baffled when they watch someone play through tough old-school games. They see the tense hands, the parched eyes, the tight scowl; they must wonder, why would anyone subject themselves to this? Is it a determination to succeed, or a desire to suffer?

Sometimes, even the player doesn’t know. When the deaths start piling up, frustration can obscure the distinction between a worthy challenge and a cheap wringer. For some, it doesn’t matter: if the game can be beaten, they will beat it.

I once had that unshakable tenacity, but I won’t put up with cheap traps anymore. I’m learning how to spot the dirty tricks that games use to torture players. And Contra 4 is a hell of a teacher.

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A Boy and His Blob

First Hour Review

June 29, 2012 by Nate

a boy and his Blob CoverI’ve been on a bit of a Wii fix lately. Perhaps all the Wii U buzz inspired me to check out B-List Wii games that initially flew under my radar. Whatever the cause, my little white waggle box had a busy month, thanks to Lost in Shadow, Link’s Crossbow Training, and FlingSmash.

Up next, A Boy and His Blob. This 2D puzzle platformer is a modern take on the original Trouble on Blobolonia, one of many quirky NES games I remember seeing at the rental store as a kid. But I took home Super Mario Bros. 3 every single time.

In a way, picking up the new Boy and His Blob feels like atonement for Young Nate’s disinterest in anything without “Mario” in the title. But I also wanted it because it looks adorable. Seriously, you feed the blob a jellybean and it happily forms into a ladder. I probably had an imaginary friend just like that when I was six and couldn’t reach a tree branch.

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Call of Duty: Modern Warfare 3

Full Review

June 27, 2012 by Ian M. Bagley

Call of Duty Modern Warfare 3 CoverI’ve played a fair amount of video games in my life, and I’ve been playing shooters since I was five or six. This isn’t a challenge of “Yeah, well, I started when I was four!” Don’t start, that’s just annoying. My point is, I’ve been around the block a few times. Here’s a list of the shooters I played online regularly in chronological order: Quake, Team Fortress Classic, Unreal Tournament, Counter-Strike: Source, America’s Army, Battlefield: Bad Company 2.

That’s really not that much, but it became impossible to keep up with the audiences. You want to play the most popular games (or at least popular games) so you actually have other people to play against, but once there was a new shooter coming out every freakin’ year, I just gave up.

Until one night, when my friend came into town for a visit and explained to me he had another copy of Call of Duty: Modern Warfare 3, and said it was mine if I wanted it. I thanked him and declined at first, but finally caved and accepted the offer. What the hell, it’s a free game, right?

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Mass Effect 3 - Extended Cut

Downloadable Content

June 26, 2012 by Greg Noe

Mass Effect 3 CoverI didn't mind the original Mass Effect 3 ending that much, but others did, hated it even. But even I can admit there were some reasonable arguments against the game's last few minutes, and maybe BioWare did too, because here we are with the Mass Effect 3 Extended Cut available to download.

This introduction will be spoiler free, but after that, I'm not going to hold anything back. Nonetheless, the endings are now availabe on Youtube, but I still woke up at 4 AM this morning to download the update and replay the last few hours of the game. The developers recommend that you begin your Extended Cut journey before you enter Cronos Station, which is Mass Effect 3's point of no return. I'm not sure if it's totally necessary to start that far back (took me five hours to beat the game from this point my first time through, and over three hours my second time), but I wasn't going to take any chances the first time.

Before I go on, I believe the Extended Cut is a decent addition to Mass Effect 3, it does clear many things up, but I'm sure some will still be disappointed.

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FlingSmash

First Hour Review

June 25, 2012 by Nate

Flingsmash CoverI had a craving for some motion gaming the other day. Skyward Sword’s mixed bag of waggle came and went six months ago, and the surprisingly smart Wii Play Motion ran its course last summer. It was time to try something new.

The list of Wii MotionPlus games on Wikipedia almost drove the craving away. Three years after the Wii remote finally got its necessary upgrade, a mere thirty-odd games support the device. Most have the unmistakeable stink of shovelware.

The only one that caught my eye was FlingSmash, a sidescroller where you smack a spherical character into bricks and junk. High concept, it’s not. But it seems like a good excuse to excitedly wave my arms around like a toddler with a bubble wand and a sugar high.

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Penumbra: Black Plague

Full Review

June 22, 2012 by Steve

Penumbra Black Plague CoverAfter playing Penumbra: Overture, everyone knew a sequel was on its way. The ending leaves scores of questions unanswered and perfectly prepares a follow-up. In 2008, Frictional Games released Penumbra: Black Plague, and in many ways, Black Plague does make the original feel like a mere overture. Frictional well heeded feedback following Overture's release and significantly tuned up their product in regards to pacing, controls, physics, and character interaction. All while continuing the fantastically creepy atmosphere and adding significant new elements to the story.

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Diablo III

Full Review

June 20, 2012 by Ian M. Bagley

Diablo 3 CoverThe Diablo series is the most important series in my life. While I missed Diablo, I caught its sequel by the throat on release day and was hooked for a good…well, I’m still off-and-on addicted. So sue me. Diablo II was everything I wanted. It was fast paced, exciting, the gathering of objects was awesome, leveling was fun, playing through the game more than once was fun.

I love the Diablo series so much, that when Diablo III was announced, I called every friend I knew that ever played it and told them to check the website so they could experience the surprise. I was SO happy.

I waited 12 years for Diablo III. I got it at the midnight prerelease and tried playing the game, and we all know of the infamous Error 37. I thought about writing a first hour review of just “error 37” every minute for an hour. But anyway…

But I expected servers to be destroyed…I mean, it IS battle.net. But you know what? Despite being more than happy to wait for the servers to be available to me: I wish I had never bought it.

The truth is, this game disappointed me in almost every way possible. Let’s talk about why and what.

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