October 29, 2012 by Tyler James Braatz
After nearly a decade of remission, Rockstar’s alcoholic, slow-mo, bullet-dodging ex-cop anti-hero is finally back and more badass than ever with their long-awaited third installment of his saga, Max Payne 3.
From the menu you can choose from story or multiplayer mode supporting up to 16 players online, or arcade mode where you can go back and try to get a higher score on previously beaten levels from story mode as well as the opportunity to hunt for and hidden valuables you may have missed your first time through. As one would expect by now from a game coming out of the Rockstar Studio, story mode is a fanatically written experience riddled with compelling characters and a complex plot full of unexpected twists and turns.
Read moreOctober 23, 2012 by Tyler James Braatz
Visual Concepts’ NBA 2K series has been a heavy hitter in the basketball simulator game since the Dreamcast days, and in 2010 when Visual Concepts and 2K Sports became the first to grab the rights to feature Michael Jordan himself in their games, the 2K brand soon became the must-have in basketball sims. NBA 2K11 featured the ability gamers had only dreamt of, to soar and jump-shot like Jordan. As if sales weren’t evidence enough to display the 2K series’ dominance in the field, competitor EA soon sealed the 2K series’ role as the one to beat when they canceled their own NBA Live and NBA Elite. NBA 2K12 would soon be released, featuring even more NBA Legends and a new mode. Yet again, one year later NBA 2K13 is released with even more features, and completely Jay-Z-efied. Here is my review of NBA 2K13.
NBA 2K13 was released earlier this month and the Xbox 360 version provided to us by 2K Sports for review.
Read moreAugust 29, 2012 by Tyler James Braatz
I like freedom in games. That being said, I love open world games-the ability to run around a virtual world, doing missions whenever I please, and I will give any open-world sandbox game a chance, from Toy Story to Saints Row. I fondly remember the “undercover cop” GTA rip-off True Crime series so ridiculous it was almost hard to take serious about ten years ago-yeah, the one that let you play as Snoop Dog. I soon found out that Sleeping Dogs, seemingly released out of nowhere this month, was the once-titled True Crime: Hong Kong, only having changed names due to legal reasons after switching publishers from Activision to Square Enix. While it may have once belonged in a line of True Crime games, TRUST ME- In no way, shape, or form is this anything like what I remember the True Crime series being like. (In a good way.)
With Square Enix’s reboot, remastering and renaming of the True Crime franchise, now Sleeping Dogs, they have tooled what could prove to be one of the biggest surprise smash hits this year with tight gameplay all around and with a story more compelling than most of Rockstar or THQ’s gangster tales have ever felt. Here is my review of Sleeping Dogs for Xbox 360.
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