First Hour

Street Fighter IV

Video Review

January 11, 2010 by Steve

Street Fighter 4 Cover
What more can one say about Street Fighter? As explained in my previous review of Street Fighter: The Movie, the franchise is one of the most popular in gaming history and has permeated almost all aspects of society. It requires little backstory here, so let's head straight to the latest iteration.

Street Fighter IV released in arcade around the fall of 2008, with console ports the following February. Through hype, word of mouth, relatively balanced play, online play and catering to players of all skill levels, the game was a smash and is now a phenomonon of no other in the fighting game world, aside from the original SFII and perhaps Marvel vs Capcom 2. With new hybrid 3d celshaded graphics, dazzling ultra moves and a cast of old favorites along with new contenders, players of all different types and generations flocked to the new release. Its expansion, Super Street Fighter IV is on its way (currently slated for spring), and the franchise shows no signs of slowing.

So what exactly is so good about the game and why does it appeal to so many people? It seems like they made almost every decision and move to connect the past and the future, to leave no one behind while still progressing as a series.

Read more

Batman: Arkham Asylum

First Hour Review

January 08, 2010 by Greg Noe

Batman Arkham Asylum Cover
Before tonight, the only Batman video game I had ever played was Batman Forever, a seriously awful "game" that left me tossing my Super Nintendo controller across the room in disgust. You begin the game in a room where the only way out is up, and after pressing every imaginable button on the controller, you simply can not escape.(well, you can, press the Select button and then Up on the D-pad. Yeah Batman Forever, I hate you too).

So fast forward 15 years and memories of that travesty are all but forgotten and Batman: Arkham Asylum is in my Xbox 360. Everyone's been gushing on this game since its release in August 2009 so I've finally decided to give it a whirl. While I've enjoyed the recent films and filled my afternoons with Batman: The Animated Series, I know nothing about the comic world that the game is based off of. Arkham Asylum, from a non-reader's perspective, appears to be the ultimate love letter to all those Batman comic fans who have been waiting patiently for something... awesome.

But things are also a bit off for me: the Joker is different, the Commissioner is different, and even Batman is different. But Arkham Asylum is a stealth-action beat 'em up, a genre mash-up I felt worked brilliantly for a game like Beyond Good and Evil. So will the first hour of the game inspire me to keep playing, or will the stealth-based gameplay or unfamiliar world cause me to put it down for good? Let's find out on the Xbox 360.

Read more

Overlord

First Hour Review

January 06, 2010 by Paul Eastwood

Overlord Cover
Overlord is a third-person action-adventure/RTS published by Codemasters. It takes the idea laid down by Pikmin and Battalion Wars and brings them to their evil conclusion.

The concept is that you are an evil Overlord, with minions to do your dirty work. Will we have a good time playing as the bad guy, or is there a good reason most games have you control the hero?

Read more

OutRun 2006: Coast 2 Coast

Video Review

January 04, 2010 by Steve

Outrun 2006 Coast 2 Coast Cover
Our first video review comes courtesy of Steve and one of the all time greatest arcade racing series: OutRun. Steve will be playing the 15 minute continuous cross-country run in OutRun 2006: Coast to Coast. It spans 15 very different levels with one common feature: lots and lots of powersliding. The game is beautiful, so here are two high definition videos of the run, complete with commentary about the game and series.

Read more

2010 Predictions

Editorial

January 01, 2010 by Greg Noe

Final Fantasy 13/final Fantasy 13 Cover
Going to try something new this year, we're going to make some completely wild predictions that may have little base in reality. I think they're pretty self-explanatory, and hopefully at the end of the year I'll remember we did this and we can have a good laugh at how wrong we were (or be shocked at how right).

So while these are guaranteed to be wrong, they are my current feelings about the industry from hopefully a non-biased gamer's point of view. Well, non-biased until it comes to BioWare games that is.

Read more

2009 Game of the Year Awards

Game of the Year Awards

December 30, 2009 by Greg Noe, Mike in Omaha, Paul Eastwood, Steve

Game of the Year Awards logoAnnouncing the 2009 Game of the Year Awards from the First Hour! We wrote 21 full reviews this year, check out which ones are named the Game of the Year, Older Game of the Year, and a few others!

Read more

Circle Challenge

Gaming Nostalgia

December 28, 2009 by Greg Noe

Circle Challenge Cover
Many of us grew up playing video games, some of us wanted to make video games, but only a few (very exhausted and worn out folks) ever actually develop a video game that's available to the masses. Apple has been changing all that over the last few years though with their iPhone and iPod Touch platforms: if you've got $100, a Mac, and the creativity, time, and know-how to develop your own game, you can do it. That's exactly what my friend Rory Johnson did last year, who released Circle Challenge in January 2009.

Call it an experiment in Objective C, an attempt at touchscreen controls, or simply the output one man created out of some inner desire to finally do something with his spare time, Circle Challenge was actually released to the world. It is, nonetheless, a video game. A video game in maybe the vaguest sense of the term, but at least it's not a Bejeweled clone or a fart soundboard.

Read more

Phantasy Star Zero

First Hour Review

December 23, 2009 by Grant

Phantasy Star Zero Cover
Phantasy Star is back with Phantasy Star 0, the sequel to the console based Phantasy Star Online series. However, this time Sega managed to pack in a complete online experience on the Nintendo DS, allowing four players to connect together and fight in its science fiction/fantasy setting. Phantasy Star 0 was released in November and features not only a full fledged online game, but also an offline story mode for when your friends aren't around.

Grant has chosen to keep his first hour review limited to the offline mode, it is probably a toss up whether a new player will play online or offline anyway.

Greg's note: In high school, I had a few friends who were obsessed with Phantasy Star Online on the GameCube. They would come over to my house and just sit on a television all night playing it, though never online. It was the oddest thing and I always wondered why they would play a game called Phantasy Star Online exclusively off. Either way, it was entertaining watching them get wiped out by a boss but mostly everyone was just bored to tears as they discussed drop rates and their latest swords. One of my friends who did play online actually bought the giant GameCube controller keyboard, where a typical controller was mutilated and had 108 keys stuck between the thumstick and buttons. Awkward

Here's Grant's first hour review of Phantasy Star 0 (or Phantasy Star Zero for you 0/O impaired readers like me).

Read more

The Ninja, The Miko, and White Ninja

Book Review

December 21, 2009 by Greg Noe

Ninja Eric Van Lustbader
We were obsessed with ninjas in the '80s: Teenage Mutant Ninja Turtles, Ninja Gaiden, and hundreds of campy ninja films. In 1985, we were also introduced to The Ninja, a crime thriller novel by Eric Van Lustbader, and what I believe to be the single best ninja fiction available. Lustbader wrote five more novels in the series, all centered on Nicholas Linnear, a half-Western, half-Chinese, raised in Japan ninja. I just finished the third novel, White Ninja, and couldn't help but think about the video game possibilities for the series while reading.

I originally found The Ninja while my wife and I were traveling in Ireland. It was by a fireplace in a small Bed and Breakfast in a "take a book, leave a book" box. I didn't have any books to leave, so I guess I broke the rule by taking one. Either way, it was the most interesting book in the box, and I figured I needed to do something with my East Asian Studies major. I had the 500+ page novel finished by the time we landed back in the States.

What makes Lustbader's Ninja series so great is its well written action scenes and devotion to building a believable Eastern mysticism. Unlike what Brandon Sanderson did with the Mistborn trilogy, The Ninja's world ninjutsu feels like it could be real (not ripping on Mistborn, but I suspend my belief at swallowing metals). The lines are often completely blurred between what's actually possible with martial arts, and what's simply just Japanese ninja legend or Lustbader making up (and honestly, even now, I really have no idea where the line would be drawn if you forced me to). It's believable because there is a believable world constructed around our heroes and villains.

Read more

Dragon Age: Origins

First Hour Review

December 18, 2009 by Greg Noe

Dragon Age Origins Cover
BioWare has been on a roll the last ten years, kicking the decade off with Baldur's Gate II, delivering more Forgotten Realms fun with Neverwinter Nights, revolutionizing console RPGs with Knights of the Old Republic, revolutionizing themselves with Jade Empire, and of course, introducing the world to Mass Effect, one of my favorite games of all time. BioWare decides to close out the decade similar to how they started it, with a fantasy epic: Dragon Age: Origins.

Dragon Age: Origins was released in early November on the Xbox 360, PlayStation 3, and PC. It has seen some pretty great success, and is one of the notable games released this holiday season that does not necessarily compete directly with the behemoth that is Modern Warfare 2. While I've never played Baldur's Gate, I am a big fan of the Mass Effect series and am excited to give BioWare's fantasy genre a spin.

This is by no means the first Dragon Age content we've featured on the First Hour, Grant reviewed the first hour of Dragon Age Journeys, a flash-based web game set in the Dragon Age universe. In October I read Dragon Age: The Stolen Throne, the first novel set in BioWare's world, though it is not a novelization of the game. Dragon Age: The Calling, the second book in the series is out and is on my to-read list. Definitely check these other forms of media out if you're a big fan of Dragon Age. And on that note, here's the first hour of Dragon Age: Origins for the Xbox 360.

Read more

Newer 55 of 75 Older

Reviews

Other Writings

Writers